Our projects
Over the past few years, AiB has been an incubator of talent and innovation for the Cosmos network. We’re currently supporting the development of three new projects, Gno.land, Tendermint2, and Decentralists DAO, and the continued iteration of Ignite.
Ignite is a feature-packed tool to accelerate blockchain development and lower the barrier to entry to web3. Ignite provides developers with a set of tools that make building Cosmos chains more accessible, approachable, and interoperable. Launch your own chain within minutes and connect to an ever-expanding interoperable ecosystem.
- Powerful code scaffolding
- Ultimate developer experience
- Flexible plugin system
Gno.land is a layer 1 smart contract platform that uses the programming language Gnolang (Gno), an interpreted version of the widely-used Golang (Go) language. Invented by Jae Kwon, co-founder of Cosmos and Tendermint, Gno.land addresses multiple issues in the blockchain space — in particular, the ease of use and intuitiveness of smart contract programming platforms.
- Fully transparent operations
- High-level of accountability
- Enhanced productivity
Decentralists DAO seeks to hold the ecosystem to a higher standard ensuring transparency of operations and accountability of actions. By moving all operations on-chain and creating very topic-specific and aligned sub-DAOs to concentrate on individual issues such as infrastructure development, Interchain Security (ICS), governance, or liquid staking, Decentralists DAO will make development and community building more agile and effective.
- Trusted consensus engine
- Completeness in design
- Minimal, future-proof implementation
The Tendermint2 blockchain consensus engine marks a return to its original goal of creating a minimal reference implementation, with fewer features than the original Tendermint Core. Designed to endure for many years to come, Tendermint2 focuses on simplicity of design, minimal code, minimal dependencies, modular dependencies, and completeness.
- Proof of Contribution
- Community built and owned
- Language completeness